Text race history for 🐌 (adas291)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
1046 2018-12-27 14:38:58 64.49 97%
277 2017-12-08 09:43:22 41.63 96%