Text race history for poo poo eater (300_wpm_avg)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
356 2020-04-30 14:24:01 44.90 97%