The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
6448 | 2019-05-20 01:38:01 | 107.31 | 95% |
4779 | 2019-02-26 02:11:04 | 103.79 | 95% |
4401 | 2019-02-01 02:15:22 | 95.24 | 97% |
3388 | 2018-10-03 02:35:53 | 97.20 | 96% |
936 | 2018-08-21 17:04:04 | 95.78 | 98% |