The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
15625 | 2020-08-20 02:34:51 | 89.87 | 99% |
8832 | 2018-09-16 03:00:36 | 83.06 | 98% |
5881 | 2018-06-16 05:41:09 | 84.06 | 97% |
4820 | 2018-05-26 01:01:09 | 84.39 | 97% |
4758 | 2018-05-25 06:22:42 | 83.12 | 97% |
3206 | 2018-04-30 06:13:07 | 88.25 | 97% |
1232 | 2017-08-24 02:58:56 | 82.22 | 97% |