The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
16684 | 2020-07-02 01:53:59 | 101.41 | 99% |
16074 | 2020-04-07 08:07:22 | 104.21 | 99% |
6738 | 2018-12-27 05:19:33 | 75.58 | 97% |
6267 | 2018-12-05 00:40:02 | 75.14 | 97% |