The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
15044 | 2020-12-08 02:41:49 | 107.36 | 97% |
5892 | 2018-07-06 04:07:13 | 95.64 | 97% |
1446 | 2017-12-13 00:34:25 | 74.62 | 97% |