The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
11698 | 2020-06-12 06:19:00 | 86.62 | 97% |
10547 | 2020-05-19 02:31:23 | 92.21 | 96% |
9429 | 2020-03-26 02:06:06 | 102.86 | 99% |
1886 | 2017-07-17 11:46:53 | 84.79 | 98% |