The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
8363 | 2017-10-21 11:44:45 | 81.67 | 97% |
7586 | 2017-10-10 04:02:49 | 75.35 | 97% |
7353 | 2017-10-05 15:23:00 | 72.62 | 96% |
3892 | 2017-06-28 14:55:18 | 76.95 | 97% |
3661 | 2017-06-22 04:48:20 | 68.77 | 96% |
2389 | 2017-03-14 19:34:26 | 60.10 | 91% |