The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
6279 | 2019-07-24 21:35:32 | 91.68 | 97% |
4948 | 2018-11-13 03:58:41 | 78.48 | 96% |
386 | 2017-11-14 08:47:53 | 54.98 | 94% |