The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
12204 | 2020-08-11 10:31:19 | 63.89 | 96% |
4712 | 2017-09-26 13:10:35 | 53.78 | 95% |
1202 | 2017-06-06 16:29:54 | 43.47 | 95% |