The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
5322 | 2020-03-12 23:24:15 | 109.01 | 99% |
4066 | 2019-11-29 02:34:44 | 101.14 | 99% |
1798 | 2018-05-10 12:48:43 | 91.38 | 96% |
1761 | 2018-05-10 01:54:19 | 92.98 | 98% |