The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
6598 | 2018-10-31 21:56:03 | 109.75 | 99% |
3301 | 2017-12-18 21:44:07 | 114.76 | 98% |
3055 | 2017-12-11 10:32:04 | 111.88 | 99% |
2837 | 2017-12-04 23:07:18 | 100.55 | 99% |
1411 | 2017-06-14 19:17:58 | 103.77 | 97% |