The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
27615 | 2020-03-21 07:36:38 | 139.56 | 99% |
18876 | 2019-03-09 02:13:40 | 121.34 | 98% |
14798 | 2018-12-14 07:53:12 | 122.44 | 97% |
5662 | 2018-07-07 03:46:47 | 117.25 | 98% |
2970 | 2018-05-22 04:54:39 | 101.01 | 96% |