The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
3925 | 2019-10-22 17:58:59 | 73.91 | 97% |
3240 | 2019-05-10 11:51:47 | 69.57 | 98% |
1271 | 2018-12-29 03:18:41 | 71.08 | 98% |