The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
3136 | 2018-03-07 00:03:41 | 99.46 | 98% |
2894 | 2018-03-03 22:25:06 | 94.96 | 96% |
2544 | 2018-02-22 20:03:10 | 110.88 | 99% |
1174 | 2017-12-04 23:07:22 | 92.97 | 97% |
1104 | 2017-12-03 21:37:39 | 91.95 | 96% |
1082 | 2017-11-30 22:53:00 | 107.36 | 99% |