The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
18476 | 2019-11-30 12:15:15 | 77.41 | 98% |
16094 | 2019-03-12 12:34:02 | 77.77 | 99% |
6894 | 2017-12-08 04:06:14 | 60.06 | 96% |
5551 | 2017-10-16 05:19:30 | 60.74 | 97% |
3479 | 2017-08-16 06:34:47 | 62.19 | 97% |
1702 | 2017-07-29 10:43:24 | 59.69 | 96% |
1486 | 2017-07-27 11:49:38 | 59.03 | 96% |