The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
1552 | 2017-03-14 16:33:58 | 129.17 | 96% |
1548 | 2017-03-14 16:30:48 | 118.17 | 94% |
1425 | 2017-03-05 02:33:25 | 117.42 | 94% |
535 | 2017-01-21 08:15:40 | 96.39 | 90% |
26 | 2017-01-13 21:34:42 | 99.58 | 91% |