The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
26346 | 2020-12-20 04:10:47 | 77.67 | 99% |
25317 | 2020-11-13 18:47:34 | 79.85 | 100% |
23781 | 2019-08-01 22:40:39 | 78.85 | 99% |
21306 | 2019-05-07 10:32:36 | 74.45 | 99% |
12297 | 2018-07-25 18:09:42 | 79.38 | 100% |
10695 | 2018-06-06 22:59:00 | 68.32 | 99% |
9844 | 2018-05-19 11:20:04 | 77.92 | 100% |
7154 | 2018-03-12 19:26:35 | 71.45 | 100% |
6372 | 2018-02-15 21:43:58 | 64.96 | 99% |
6353 | 2018-02-13 21:43:26 | 66.27 | 99% |
5785 | 2018-01-29 21:28:56 | 69.84 | 99% |