On Ethernet networks, collisions occur when two nodes attempt to transmit at the same time. As more nodes are added to a network, collisions increase. A bridge can be used to divide a network into separate collision domains while retaining the broadcast domain. A broadcast domain is basically a LAN as compared to an internetwork, which is multiple LANs connected by routers.
Game | Time | WPM | Accuracy |
---|---|---|---|
43426 | 2020-11-15 15:39:46 | 78.95 | 96% |
39501 | 2020-09-28 13:51:48 | 86.85 | 99% |
30422 | 2020-03-17 07:27:13 | 96.13 | 99% |
23258 | 2019-12-07 08:06:56 | 82.28 | 97% |
19628 | 2019-10-16 15:56:45 | 72.28 | 99% |
19022 | 2019-10-08 17:28:02 | 94.51 | 99% |
14438 | 2019-06-03 07:39:14 | 86.16 | 99% |
13282 | 2019-04-28 15:26:35 | 77.47 | 97% |
11012 | 2019-04-09 15:11:53 | 78.02 | 96% |
9273 | 2019-03-24 16:49:03 | 80.19 | 97% |
7435 | 2019-03-13 16:46:57 | 81.06 | 97% |
5655 | 2019-02-17 06:17:17 | 72.44 | 97% |
3312 | 2018-12-31 09:46:57 | 80.88 | 98% |
596 | 2018-11-21 14:28:13 | 60.28 | 96% |