The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3885 | 2018-05-09 19:17:25 | 47.70 | 98% |
2991 | 2018-04-29 03:28:36 | 45.85 | 98% |