The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
4280 | 2017-09-24 21:31:32 | 132.35 | 97% |
1854 | 2017-08-26 18:01:46 | 113.36 | 96% |