The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2852 | 2018-02-19 07:50:37 | 50.69 | 97% |
1304 | 2017-04-07 13:49:06 | 48.35 | 94% |
1152 | 2017-04-04 12:21:01 | 38.84 | 89% |