The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1852 | 2020-11-27 00:51:30 | 68.21 | 96% |
956 | 2020-10-20 16:47:07 | 59.21 | 94% |