The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
6621 | 2018-06-01 22:22:18 | 65.40 | 98% |
4536 | 2017-05-11 22:43:56 | 62.41 | 95% |
2827 | 2017-01-25 19:14:18 | 52.42 | 91% |