The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2418 | 2020-05-22 08:28:33 | 135.26 | 100% |
447 | 2018-02-18 04:26:02 | 99.99 | 98% |