The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
15506 | 2020-08-18 02:11:04 | 77.44 | 97% |
14724 | 2020-07-23 01:29:16 | 92.30 | 99% |
10034 | 2018-10-30 04:07:34 | 92.38 | 97% |
1572 | 2017-11-20 09:17:13 | 82.02 | 98% |
1100 | 2017-08-06 07:39:29 | 89.06 | 99% |