The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3087 | 2020-02-14 08:21:47 | 50.31 | 92% |
2683 | 2019-11-24 13:10:29 | 58.09 | 94% |