The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
15450 | 2020-02-19 20:33:09 | 87.61 | 97% |
15124 | 2020-01-09 02:33:28 | 97.05 | 97% |
3949 | 2018-09-23 09:03:49 | 67.72 | 97% |