The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1729 | 2020-02-06 14:34:19 | 50.93 | 95% |
145 | 2019-10-25 18:56:05 | 39.03 | 95% |