The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
6291 | 2018-11-20 22:25:21 | 105.96 | 100% |
4782 | 2018-02-23 15:50:14 | 90.64 | 97% |
3799 | 2017-12-08 17:41:13 | 89.90 | 97% |