The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2337 | 2018-01-25 19:29:33 | 65.55 | 93% |
1888 | 2018-01-08 18:02:44 | 50.38 | 94% |
1683 | 2018-01-04 19:04:43 | 64.23 | 94% |
1451 | 2017-12-27 20:25:11 | 59.43 | 92% |