The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
8688 | 2020-06-28 23:58:23 | 40.31 | 93% |
8389 | 2020-05-23 15:19:02 | 38.82 | 92% |
7818 | 2020-03-23 13:22:01 | 44.18 | 94% |
6224 | 2019-07-01 14:37:29 | 39.38 | 93% |
3408 | 2018-06-16 12:51:12 | 34.59 | 93% |
3136 | 2018-04-10 21:01:43 | 32.10 | 93% |