The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
25679 | 2018-12-29 13:23:38 | 64.62 | 97% |
21266 | 2018-02-13 13:16:11 | 71.45 | 98% |
14998 | 2017-04-18 21:02:46 | 65.16 | 95% |
13507 | 2017-03-07 17:56:32 | 72.21 | 99% |