The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2432 | 2020-08-21 12:12:36 | 76.95 | 97% |
2065 | 2020-05-21 06:54:49 | 81.68 | 96% |