The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3841 | 2017-10-30 16:31:11 | 94.81 | 97% |
2319 | 2017-08-23 15:08:55 | 99.24 | 99% |