The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
969 | 2020-01-20 18:37:28 | 68.38 | 97% |
638 | 2020-01-10 12:52:49 | 72.66 | 97% |