The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3826 | 2017-08-27 00:50:18 | 52.26 | 96% |
3323 | 2017-08-08 08:58:28 | 49.72 | 95% |
2233 | 2017-07-16 19:57:05 | 39.19 | 94% |