The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5171 | 2020-06-14 02:18:18 | 71.19 | 96% |
3591 | 2020-05-11 21:34:16 | 70.47 | 96% |
1958 | 2020-04-24 17:19:49 | 73.89 | 95% |