The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1842 | 2019-06-03 17:34:14 | 66.12 | 98% |
854 | 2018-08-24 19:49:56 | 60.27 | 97% |