The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2410 | 2017-02-12 08:34:31 | 87.33 | 94% |
1495 | 2017-01-17 02:34:43 | 98.08 | 95% |