The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
19020 | 2020-07-10 20:20:23 | 92.55 | 96% |
13796 | 2020-03-10 02:24:05 | 102.57 | 96% |
11547 | 2020-01-29 02:23:05 | 87.94 | 96% |
5650 | 2019-09-21 17:45:17 | 97.93 | 98% |
4565 | 2019-08-31 03:17:17 | 87.90 | 98% |