The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
20260 | 2019-05-29 07:33:25 | 116.45 | 98% |
19167 | 2018-11-27 13:33:37 | 136.94 | 99% |
17398 | 2018-09-02 11:15:04 | 106.03 | 96% |