The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1605 | 2017-12-20 09:16:01 | 65.32 | 99% |
1269 | 2017-02-24 08:18:39 | 63.21 | 97% |