The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1945 | 2017-09-01 18:59:05 | 50.21 | 94% |
1834 | 2017-08-28 20:21:40 | 48.77 | 96% |
1188 | 2017-08-05 11:24:20 | 47.35 | 96% |