The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1835 | 2017-06-20 07:14:34 | 73.74 | 97% |
1691 | 2017-04-25 06:54:47 | 65.31 | 94% |
1375 | 2017-02-22 07:17:57 | 69.90 | 95% |
1256 | 2017-02-02 04:30:29 | 67.48 | 95% |