The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5114 | 2018-07-22 23:45:55 | 98.88 | 97% |
4094 | 2018-01-22 19:14:34 | 122.01 | 99% |
2345 | 2017-09-13 06:55:36 | 115.53 | 99% |