The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2761 | 2018-11-21 23:07:04 | 63.91 | 94% |
2459 | 2018-11-16 03:41:50 | 66.08 | 97% |