The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3040 | 2020-08-20 18:03:12 | 73.09 | 94% |
2836 | 2020-05-13 02:39:52 | 77.83 | 95% |