The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
6947 | 2020-04-14 01:45:24 | 118.13 | 100% |
5293 | 2017-12-14 06:18:31 | 106.77 | 98% |
4558 | 2017-06-25 01:59:48 | 108.08 | 99% |
4188 | 2017-06-18 22:41:33 | 115.64 | 99% |
3803 | 2017-06-12 02:26:35 | 107.85 | 99% |