The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3841 | 2020-09-12 13:37:20 | 73.56 | 94% |
347 | 2020-06-30 16:43:59 | 69.47 | 95% |